A hooded bounty hunter with a crossbow crouches on a rooftop above a marked fugitive in a ruined city
FOK MOD 04 · v0.6.1 · Paid in Kaos Credits

Federation Of KaosKaos
Hunter

Thirteen named mercenaries are out in the ruins, and each one has a price on their head. Take a contract, track your mark across hundreds of blocks and collect the bounty. Back out, and your mark turns around and hunts you.

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0Named marks
0Tiers
0₭ top bounty
0HunterPack parts
01 · The Bounty Board

Pick a name.
Take the contract.

Every Bounty Board in the world shows the same nine postings, three per tier. Click a card to read the wanted poster, then accept it, cancel it or finish the job. It works just like the in-game board.

CONTRACTSBROKERMISSIONS

WANTED

WEAPON
ABILITIES
KNOWN FOR
RECORD

A tier refills once all three of its cards are cleared, and a cleared name stays off the board for two in-game days. There's no timer on a contract, and friends can hold the same card: everyone within 64 blocks of the kill gets paid in full.

02 · The hunt

400 to 900 blocks.
Somewhere out there.

Your mark starts far away and wanders. The poster gives you a rough bearing and a distance band. Throw a Tracking Beacon for the exact heading, or buy Intel to narrow it to one 256-block region. Close in, and at 96 blocks the mark appears in the world.

N RING = 250 BLOCKS

03 · Payback

Back out and
they hunt you.

Cancelling a contract pays nothing and doesn't end it. The last hunter to back out becomes the prey, and can't take new work until one of you is dead.

  1. The mark closes in at 1.5 blocks a second, and only shows itself while you're outdoors.
  2. It appears 48–80 blocks away and locks on from 64 blocks. Stealth doesn't help.
  3. Kill it and the card clears with no pay. There's a 3% chance it drops a piece of its armor.
  4. Die, and the name goes back on the board for someone else to take.
Wild marks

Every 5 minutes there's a 5% chance a mark finds you first. It spawns 40–64 blocks away, in the dark and out of sight. The better your armor, the tougher the mark that comes for you.

Payouts
ContractKaos Credits
Normal · 40 HP · Iron100₭
Elite · 60 HP · Diamond250₭
Legendary · 80 HP · Netherite500₭
First clear of a name+50₭
Clearing a tier's last card+100₭
Every contract kill also drops a HunterPack part. Legendary kills add 3–4 diamonds and a chance at Kaos Protocol gun parts.
A hunter with a thruster backpack rig leaps between rooftops after a marked fugitiveHUNTERPACK
04 · The HunterPack

Four augments.
One slot.

Collect all nine parts from contract kills (or buy them from the Broker once your reputation is high enough) and build the chassis. Then combine it with Hunter III, Jetpack III and Terrain Assist II. It fills a single passive slot and gives you all of them, plus Bounty Tracker II. You need Netherite qualification to run it.

Hunter III Jetpack III Terrain Assist II Bounty Tracker II = HunterPack
A hunter admires a wall of crossed-out wanted postersTROPHY WALL
05 · Keep score

Hang every beaten poster

When you clear a bounty, your poster gets a BEAT! stamp with the day you did it. Hang it on your wall. Every mark also keeps a win and loss record against you, shown on the board and on every poster.

BEAT!Hung by you · Day 41
Bounty BrokerPrice
Tracking Beacons ×430₭
Intel Report40₭
Poster reprint5₭
HunterPack part (by tier)300 / 750 / 1500₭